Tuesday, April 3, 2012

Final Kowloon Alley Render

Here is the final image with the ambient occlusion layer. Check out the gallery page for a higher res image. I changed a lot for this final render, including the lighting, and added a lot more geometry in the background and on the floor, and got rid of excess geometry. I've made hundreds of minor adjustments as well. I also updated most of my 200+ materials to the mental ray architectural material. It took a while to tweak the values, but in the end these materials gave me more realistic results.

There are about 700,000 polys for this scene. I could have optimized it even further, but I ran out of time. Rendered using mental ray and importance sampling.

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